
I’m a Creative Technologist specializing in VR simulations.
I work across Extended Reality, User Experience, Design, Development, Robotics, and Management. Click on projects for detailed documentation and case studies, scroll to the end to know more about me.
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At first, I fell in love with XR as a tool to best fuel my existentialism. Either by designing simulations with optional laws of physics or playing around virtual worlds.
What started as a self-taught hobby to practice creativity, turned into an exploration of technology with years of practice, hackathons, events, collaborations and research.
Now, I’ve worked for over 5+ years in AR, VR, & UX Design for AR/VR experiences.
In those years, I adapted myself to coding for creation. I found my unique combination in deep imagination and technical thinking to build practical, innovative solutions. I learnt to grow fast with intent, and constantly exceed my problem solving capabilities to discover joy in thinking.
I have a highly creative background of 7+ years with Film & Photography, Visual Design and Art Direction. In 2021, I graduated Magma Cum Laude with a BFA Bachelors of Fine Arts, in Advertising & Branding for Creative Tech from Savannah College of Art and Design (SCAD).
Until Spring 2026, I'm pursuing MS in Media Arts & Sciences in XR Tech at Arizona State University (ASU).
This portfolio is only for my work in XR & Creative Tech. I have of others you can explore under Full Portfolio. I also conduct 24-hr UX Audits for websites, apps and saas platforms. Currently specializing in UX Audits for Tech Startups, commonly SF based.